Wednesday 5 October 2016

Learn About Multimedia From The Game Prince Of Persia

Multimedia Course in Delhi

Prince of Persia is one of the famous and successful games created by Jordan Mechaner. The first two parts of the original trilogy of this game were developed and published by Broderbund. The third part was developed by Red Orb Entertainment and published by Learning Company.It was released on the 3rd October, 1989. There are a lot of things, which can be useful for the multimedia students to learn about how to develop a good video game.
We help our students to learn and develop these types of games in our 3d animation institutes in delhi.


Creation of the protagonist: After the success of his previous game with Broderbund`s Karateka, Jordan Mechaner had started creating Prince of Persia. He took the idea for the creation of the protagonist from various sources like, The Adventures of Robin hood, the Arabian Night Stories and Raiders of the Lost Ark. In fact, Mechaner used the look of his brother as a model for the creation of the prince and used the animation technique “Rotoscope”


Different techniques used in developing the game: Apart from the first two parts of the original trilogy, the third part was created in 3D and was only compatible with the PC. This limitation was criticized by many fans, which led to huge loss to the company and the assets of this game were sold to the new company called Ubisoft. This company also took Mechaner and they started a new franchise with a new name, “Prince of Persia: The Sands of Time”.

Though, this new version was different from the previous one, because the makers of this game along with Mechaner focussed on the action-adventure genre, but it became a huge hit. Mechaner didn’t participate in the second part, “Prince of Persia: Warrior Within” of this trilogy and left it, saying that, the game is too dark, full of violation and unappealing, but the sales remained the same. It led to the making of the third part, in which the creators attempted to balance the lighter and the animation tone of the first part, and the violation and the darker side of the second part. These games were compatible with sixth-generation video game console, Microsoft Windows. Later, it was released for Play Station 2 and 3.


If you think that your imagination can create such extraordinary things and your mind can think out of the box, then nothing can stop you from building your own video game. All you need to do is enroll in a multimedia courses in Delhi from a reputed institute.

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